AI Insights · Timothy · October 2022
Top 5 Paid Games on Android in Costa Rica Q3 2022
Explore the performance of the top 5 paid games on Android in Costa Rica during the third quarter of 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw interesting trends for the top 5 paid games on the Android platform in Costa Rica. Here’s a look at how these games performed in terms of weekly downloads, revenue, and active users.
Minecraft From Mojang, this game experienced a steady increase in weekly revenue, peaking at approximately $1.6K in the first week of August. Weekly downloads showed a fluctuation, starting at 286 in late June and dipping to 141 in early September, before climbing back to 229 by the end of the quarter. Weekly active users saw a slight decline from around 30.3K at the start of the quarter to 27.4K in early September, but then surged to 33.1K by the end of September.
Grand Theft Auto: San Andreas This classic from Rockstar Games saw its weekly revenue fluctuate, reaching up to $168 in mid-August and maintaining around $150 by the end of the quarter. Weekly downloads were relatively stable, peaking at 118 in mid-July and experiencing a small increase to 105 by the end of September. The active user base hovered around 650 to 700 throughout the quarter, ending with 681 active users in the final week.
Geometry Dash Published by RobTop Games, this game had a relatively stable revenue stream, fluctuating between $34 and $63 throughout the quarter. Weekly downloads varied, starting at 152 in late June, dipping to 83 in early September, and rebounding to 143 by the end of the quarter. The active user count remained relatively steady, starting at 3.5K and closing the quarter at 3.5K in late September.
Terraria From 505 Games Srl, this game saw a gradual increase in weekly revenue, peaking at $71 in the final week of September. Weekly downloads were modest, peaking at 65 at the end of September. Active users experienced a slight dip mid-quarter but ended strongly, rising from 469 at the start of the quarter to 518 by the end.
RFS - Real Flight Simulator This simulation game from RORTOS saw its weekly revenue peaking at $58 in late August. Weekly downloads showed a peak of 64 in mid-August and a resurgence to 52 by the end of September. Active users saw a gradual decline from 223 in late July to 186 in early September, with a slight recovery to 206 by the end of the quarter.
The data for these trends comes from Sensor Tower, providing deeper insights into the app market performance. For more detailed analytics, visit Sensor Tower.